Return to PopoloCrois: A Story of Seasons Fairytale is coming to North America a little later than originally anticipated.
Publisher XSEED Games recently announced that the 3DS “farming-flavored turn-based RPG” will go on sale both in the eShop and in stores on March 1. A digital-only European release was announced last month. It’s scheduled for Q1 2016.
XSEED also put out a new trailer, which focuses on the game’s story and battle system and launched the full website.
Source: Press ReleaseNo comments
— Broken Rules (@brokenrules) February 4, 2016
After Undertale creator Toby Fox revealed that porting his game to Nintendo platforms would essentially require a complete rewrite of the game’s code, the developers at Broken Rules reached out to him to offer their services.
The studio is known for making And Yet It Moves and Chasing Aurora, along with their Wii U ports of Guacamelee! Super Turbo Championship Edition, Blek & Electronic Super Joy.No comments
The English version of Fire Emblem Fates won’t include the polarizing petting mini-game that let you touch and rub your party members to build up their support ranks, but it appears that the art assets and the Live2D tech used for it will still be present in the game in the form of short, non-interactable cutscenes.
Polygon captured a reworked segment during their extended preview of the game yesterday.
Fire Emblem Fates arrives in North America on February 19.
Source: PolygonStevenNo comments
The figures will be sold as a set for ¥7500 (≈$64) and include a variety of interchangeable expressions, arms and legs along with a poseable figure of the Mythical Pokémon Mew.
While shipments won’t go out until July 9, pre-orders will open on February 27 and run until March 31 or until supplies run out.
Source: Pokemon.co.jpStevenNo comments
Resident Evil 4 (a.k.a. the game that made everyone realize they may have a fetish for detailed animations) makes its way to the Wii U this week, albeit in the form of the “Wii Edition” that had the ridiculously game-breaking IR pointer aiming. At least the game supports the Wii Classic Controller.
[Image: darkwing-buck]No comments
Just like the HD port of The Legend of Zelda: The Wind Waker, Twilight Princess HD will see some added features in its jump to the Wii U.
In addition to the previously announced Cave of Shadows, Hero Mode returns as an option available from the start. Selecting it will cause Link to take double damage and hearts will no longer drop in the world, forcing players to rely on potions and fairies to restore health. As an added twist, the mode will also force Link to discard any Rupees he finds in chests while his wallet is full. Before, Rupees would just be returned to the chest they were found in. To compensate for this change, Link’s wallet will now be able to hold more Rupees.
Twilight Princess HD‘s changes aren’t just about making the game more difficult, though. The new “Ghost Lantern” item alerts Link to the presence of a Poe in the area, which should make the Poe-hunting side quest a little more manageable.
The Legend of Zelda: Twilight Princess HD launches on March 4 and comes bundled with the exclusive Wolf Link amiibo.StevenNo comments
After it was discovered that a Nintendo developer support representative attempted to reach out to Undertale creator Toby Fox, there has been growing speculation of the indie phenomenon possibly coming to Nintendo platforms.
Fox recently confirmed that he has been in contact with Nintendo for months about porting Undertale, but also revealed that such a project would practically require reprogramming the entire game — something Fox admits he is unable to do by himself.
BTW, I wouldn’t do the porting/reprogramming myself. It’d be up to someone else. I don’t know any actual programming languages LOL
— toby’s Fox (@FwugRadiation) February 4, 2016
Undertale has exploded in popularity since its launch. Many laud the game’s clever writing, charming characters and moral choices that actually affect the story as some of the best seen in gaming in a long time. Last December, the game managed to take the title of GameFAQs “Best. Game. Ever.,” beating out the heavy favorite The Legend of Zelda: The Ocarina of Time.No comments
Niantic CEO John Hanke is scheduled to speak on Pokémon GO during this year’s Game Developer’s Conference. It’s a possible opportunity for the company to shed some light on their augmented reality spin-off for mobile devices.
A description of the session from the GDC schedule:
“Over the last three years, Niantic, Inc. has been defining the genre of Real World gaming, using smartphones and tablets to connect the digital world to the physical world. Niantic’s newest game, Pokémon GO, ups the challenge of real world gaming design, taking a beloved franchise and setting its hundreds of brightly-colored monsters loose across the globe, adding a new Bluetooth wearable device created by Nintendo to the mix. Join Niantic founder and CEO John Hanke as he discusses how the company has developed a unique vision for delivering a mobile Pokémon experience that gets would-be trainers into the outdoors.
Attendees will get a first-hand, in-depth look at how players are interacting and exploring the world with one another through Pokémon GO, the collaborative approach to design and development for the game and the next evolution of augmented reality and real-world mobile gameplay experiences.”
Pokémon GO will be free to download when it launches later this year for iOS and Android.StevenNo comments
Nintendo plans to launch their mobile communication game/app Miitomo next month, but people will be able to sign up for it before then.
Beginning February 17, anyone can set up a Nintendo Account and pre-register for Miitomo. In addition to being among the first to know when the app gets released, they will also receive My Nintendo Platinum Points and “a special Miitomo bonus.”
The app, which was announced last October, aims to serve as a sort of conversation icebreaker.
“Miitomo is a social experience that uses Nintendo’s Mii characters, which first debuted on the Wii console, to engage friends in a lighthearted and welcoming environment. Users can spark fun conversations and learn more about each other by answering questions such as “What song has been stuck in your head lately?”, “Do you believe in aliens?”, or even “If you saw a nose hair sticking out of your friend’s nose, what would you do?” Users can also easily take and share photos featuring their Mii with the Miifoto feature.”
Miitomo is the first of five mobile apps Nintendo plans to release before the end of March 2017.
Source: Press ReleaseNo comments
My Nintendo, the successor to the Club Nintendo customer loyalty program, goes live worldwide next month in the form of a points-based rewards system.
Members will be able to earn two different kinds of points based on their activity: “Platinum Points,” which are earned by using smart device apps, logging into the eShop or by fulfilling certain conditions, and “Gold Points,” which are earned by purchasing Wii U and 3DS games in the eShop.
Platinum Points can be redeemed for digital content (Nintendo used 3DS Home Menu themes as an example during an investor presentation), while Gold Points can be put towards discount coupons for Wii U or 3DS game downloads.
Nintendo plans to expand the My Nintendo program with other services in the future, but for now they will focus on getting the point system up and running.
Source: Nintendo Investor RelationsStevenNo comments