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In the Iwata Asks for Game & Wario, the project’s director Goro Abe revealed that the before the game became a WarioWare title, it was originally designed to be a game that came pre-installed with the Wii U.
Iwata: When development started, you didn’t aim to create what’s now completed as the final product, did you?
Abe: No, we didn’t. The original plan was that the game would come pre-installed on the Wii U console, so it wasn’t actually conceived of as being part of the WarioWare series. E3 was approaching, and we began working on something that we could present and which would be easy for people to pick up and play.
Because it wasn’t originally part of the WarioWare series, the team felt they had to hold back on using quirkier game ideas.
Abe: Well, as it would come pre-installed on the Wii U console, we didn’t want to make it overly quirky. We didn’t want something that would only appeal to a certain section of our customers. Our basic premise was that this should be a game that everyone could enjoy. The WarioWare team have always had free reign to come up with all kinds of zany ideas, but we now found that we had to restrain ourselves…Iwata: So you knew that you had to apply the mental brakes, so to speak.
Abe: That’s right. As this was to be a pre-installed game, our overriding priority was to demonstrate the features of the system in the clearest, most elegant way.
Abe: We’d come up with the prototype for ‘PIRATES’, and we were really pleased with the results. But we felt that we had already come up with too many ideas for a game that was going to be pre-installed.
Sonic’s Wii U/3DS outing is dated for fall 2013, according to SEGA of Japan’s official facebook page.
Rough translation of the company’s message:
“Sonic The latest series of [Pick Up SEGA] long-awaited announcement at last!
The latest of “Sonic” series – I was presented
As for the name ”
Sonic Lost World “!
♪ It is expected to release in the fall of 2013 in two models of Nintendo 3DS/Wii U
Although you can not tell only about this just yet …
Please look forward to the follow-up to be worried about ☆”
SEGA hasn’t stated whether the date is just for the Japanese release. Until one is announced, it is assumed that it only applies to Japan.
Source: facebookNo comments
Sparing me from having to use more movie sequel titles are some new games this week and even a couple of unconventional Friday releases: Sniper Elite V2 for the Wii U and Donkey Kong Country Returns 3D on the 3DS.
But looking ahead, prepare for “TWIG 2: Back in the Habit (of Not Releasing Anything).”No comments
During yesterday’s Nintendo Direct, company president Satoru Iwata announced that they would be partnering with SEGA to bring new Sonic games to Nintendo systems.
According to a press release sent out by SEGA, the partnership is a three-game deal.
“Sonic the Hedgehog has performed incredibly well on Nintendo platforms and this exclusive partnership is a natural fit for the next evolution of Sonic games” commented Jurgen Post COO SEGA Europe Ltd. “The Wii U and Nintendo 3DS are ideal platforms to showcase Sonic and we are looking forward to working with Nintendo on these three exciting adventures.”
Kotaku got ahold of a SEGA representative who says that the game announced during the Nintendo Direct stream – a new Mario & Sonic at the Olympic Games and Sonic: Lost World — make up for two of the games in the deal.
Rumors are buzzing that the third game may be a possible Mario Kart/Sonic & SEGA All-Stars Racing crossover after Steve Lycett, executive producer at All-Stars Racing developer Sumo Digital, posted a series of messages on Twitter.
Having a beer, thinking of how we’d follow All-Stars Transformed…
— Steve Lycett (@S0LSUM0) April 26, 2013
@imranzomg the thought had crossed my mind ;)
— Steve Lycett (@S0LSUM0) April 26, 2013
A representative for EA has revealed that the company has decided to not release FIFA Soccer 14 on the Wii U, citing “disappointing” sales of FIFA Soccer 13.
“Six months ago FIFA 13 was a launch title on Wii U,” the representative told Eurogamer. “Although the game featured FIFA’s award-winning HD gameplay and innovative new ways to play, the commercial results were disappointing. We have decided not to develop FIFA 14 on Wii U.”
The decision comes not long after the company announced they would not be bringing the 25th anniversary release of Madden NFL to the Wii U for similar reasons.
Despite EA stating that they have a “strong partnership” with Nintendo, the company currently has zero titles in development for the Wii U.No comments
— Nintendo of America (@NintendoAmerica) May 17, 2013
After today’s Nintendo Direct, some of you may be asking, “Where’s Smash Bros./Mario Kart/that new 3D Mario game?”
Well, Nintendo hasn’t forgotten, but rather than talk about them now, the company has decided to wait until the pre-E3 Nintendo Direct to go into details.
Source: @NintendoAmericaNo comments
Nintendo appears to have gone with a universal stream for the latest Nintendo Direct. The content in both the European and North American streams are practically identical except for things like release dates.
The only major difference is the message from NoA’s Reggie Fils-Aime regarding Wii U demo events coming to Best Buy locations across the U.S.
Hit the break for a rundown of today’s streams.No comments
It’s an incredible week in the eShop. Not only are Super Metroid, Mega Man 5, Harvest Moon GB and The Starship Damrey all coming out today, there are also a couple of sales going on.
Until May 26, if you buy Super Mario World in the Wii U eShop, you can get Super Mario Bros. 2 for half off. Not only that, Runner2: Future Legend of Rhythm Alien is 25 percent off until May 30.No comments
Earlier this month, Nintendo became a YouTube partner and they’ve now begun filing “content ID match” claims on several Let’s Play and fan-produced videos featuring Nintendo games and franchises. The claims allow Nintendo to monetize these videos by inserting ads for the company before, next to or at the end of videos.
By doing this, Nintendo is preventing possible ad revenue for Let’s Players and the owners of Nintendo fan video, some of whom make a living producing these videos.
These content claims should only be for ad purposes, but according to sources speaking to Gamasutra, Nintendo has gone so far as to have certain videos removed from YouTube entirely.
“So far it’s mostly been affecting bigger channels and mostly videos posted recently,” said their source. “The main problem is that no one seems to know why they’re doing it or what their eventual goal is.”
In an official statement to the press, Nintendo denies the accusations of shutting down videos, even saying they do not want to block people using their intellectual properties.
“As part of our on-going push to ensure Nintendo content is shared across social media channels in an appropriate and safe way, we became a YouTube partner and as such in February 2013 we registered our copyright content in the YouTube database. For most fan videos this will not result in any changes, however, for those videos featuring Nintendo-owned content, such as images or audio of a certain length, adverts will now appear at the beginning, next to or at the end of the clips. We continually want our fans to enjoy sharing Nintendo content on YouTube, and that is why, unlike other entertainment companies, we have chosen not to block people using our intellectual property.
For more information please visit http://www.youtube.com/yt/copyright/faq.html“
Many in the fan gaming community are seeing this as a very negative move from Nintendo. They feel that these videos are practically free advertising and praise for Nintendo and their games, and by going after them, the company is cutting off the nose to spite the face for no good reason.1 comment