Archive for January, 2012

Today’s Your Last Day to Redeem This Month’s Club Nintendo Game Downloads

January 31st, 2012 | Category: Uncategorized

The Club Nintendo rewards page will be updated with a new set of downloadable games tomorrow. So, if you have a couple of hundred Coins burning a hole in your digital wallet, today is your last day to spend them if you want to pick up Dr. Mario Online Rx, Zelda: Majora’s Mask, Kirby’s Dream Land or Dr. Mario Express.

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Worldwide Release Planned for Live Action Ace Attorney Movie

January 31st, 2012 | Category: Uncategorized

During a Q&A session after the premiere of live action Ace Attorney movie at the International Film Festival Rotterdam, director Takashi Miike revealed that there are plans to release the movie worldwide.

According to Miike, the character names used in the dubbing and subtitles will reflect the names used in that specific region. So, the Japanese release will still refer to our hero as Ryuuichi Naruhodou, while the European or North American release will presumably call him Phoenix Wright.

Miike didn’t say when the movie would head to other territories, but it’s just enough knowing the rest of the world will get a chance to see some live action, finger-pointing courtroom drama.

Source: Twitchfilm [via Destructoid]

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Nintendo Explains Kid Icarus: Uprising’s Risk/Reward System

January 31st, 2012 | Category: Uncategorized

The Fiend’s Cauldron is Kid Icarus: Uprising‘s way of increasing playability. Players can wager hearts they collect from enemies to boost the intensity of a level. At higher intensities, enemies throw out more projectiles and bosses become more aggressive.

With the greater risk, comes greater rewards. For completing more difficult levels, players can acquire more desirable loot, like stronger weapons with bonus stat buffs.

Masochists will be able to turn up the difficulty when Kid Icarus: Uprising hits stores on March 22 in Japan and March 23 in North America and Europe.

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Nintendo Is Open to the Idea of Using DLC to Extend Product Lifespans

January 30th, 2012 | Category: Uncategorized

When asked about their opinion on charging customers for online content during the Q&A portion of last week’s investor meeting, Nintendo President Satoru Iwata revealed that the company is not against downloadable content. He went on to suggest that DLC could be used as a way to get new customers to buy older games.

“…for example, this is the idea of supplying new stages to Super Mario users who want to play the game more but have completed the game and lost interest in the existing stages. This will not only give us new profits but will lengthen the life of a product, in that it will never be out of fashion and can keep attracting public attention as long as many people play it. We should not aim to just increase the ARPU, but at the same time, to give our products a longer lifespan and a larger number of total sales.”

It sounds like Nintendo is more focused on having people just continue to talk about their games as a method to increase revenue rather than resorting to nickel-and-diming customers.

Source: Nintendo IR page

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Capcom Is Working on Ace Attorney 5

January 30th, 2012 | Category: Uncategorized

In celebration of the series’ 10th anniversary, Capcom revealed the logo for the fifth Ace Attorney game and officially announced that development on the project is underway.

Suspiciously absent were announcements of a time frame for release and a specified platform.

The series has made its home on the Game Boy Advance and DS (with a Professor Layton crossover introducing the series to the 3DS), which suggests that Ace Attorney 5 will appear on the 3DS. However, early Ace Attorney games have been getting re-released in Apple’s App Store, which doesn’t rule out a possible jump in platform.

Speaking of re-releases, Capcom also announced Ace Attorney 123HD, a compilation of the first three Ace Attorney games featuring higher resolution artwork, for iOS and Android. The first two chapters of the game will be available for free, with additional chapters priced at ¥600. The full game will also be available for ¥1,200.

Anyone who previously purchased the Ace Attorney games in the App Store will be able to update their game with the new artwork at no additional cost.

Source: Famitsu.com, Andriasang

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Pearl Pink 3DS Makes Its Solo Debut in North America This February

January 30th, 2012 | Category: Uncategorized

With Valentine’s Day quickly approaching, Nintendo announced that they will be launching the standalone version of the Pearl Pink 3DS on February 10.

The pink 3DS was available in early December as part of a limited edition nintendogs + cats bundle.

Unfortunately for people who missed out on the bundle, the standalone pink 3DS carries the same $170 price tag despite not coming with a free game.

At least there will be a nice stable of games to choose from when February rolls around, including Resident Evil Revelations, Tales of the Abyss, Tekken 3D: Prime Edition, Metal Gear Solid 3D Snake Eater and Shin Megami Tensei: Devil Survivor 2. Not exactly the most romantic titles, but who needs romance when you have bioweapons and demons?

Source: Press Release

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This Week in Games: “Mini Drought: Week 2” Edition

January 29th, 2012 | Category: Uncategorized

The lack of game releases continues this week. Fortunately, things are looking up for next week when Resident Evil: Revelations hits stores.

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Wii U Controller Will Have Near Field Communication Functions

January 28th, 2012 | Category: Uncategorized

The Wii U’s tablet controller is already packed with a lot of stuff: a touchscreen, accelerometer, gyroscope, camera and so much more. In addition to all of that, Nintendo President Satoru Iwata revealed at yesterday’s investor meeting that the controller will also include Near Field Communication functionality.

NFC is a set of standards to establish radio communication in close proximity. In terms of how it works, it’s similar to RFID-based contactless devices like credit cards and public transportation passes, where one simply taps or waves the card near a designated terminal. Unlike current RFID-based systems, which can only transmit data one way, NFC systems allow for the transmission of data in both directions.

Iwata told investors of some of the possible gaming applications of the technology,

“By installing this functionality, it will become possible to create cards and figurines that can electronically read and write data via noncontact NFC and to expand the new play format in the video game world. Adoption of this functionality will enable various other possibilities such as using it as a means of making micropayments.”

Source: Nintendo IR Page

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Nintendo Network Could Offer Downloadable Retail Games for 3DS, Wii U

January 27th, 2012 | Category: Uncategorized

Nintendo officially announced the Nintendo Network service at today’s investor meeting. The service, which will be utilized by the 3DS and Wii U, will act as a platform for Nintendo and other developers to provide additional gaming content ranging from things like the “communities” introduced in Mario Kart 7 to DLC and possibly full downloads of retail games.

According to Nintendo President Satoru Iwata, the 3DS already has the ability to download full versions of retail games, but the company hasn’t decided on whether to implement it. The company is still considering several outside factors such as retailer relations, consumer reception and SD card sizes, before making a decision.

Source: Nintendo IR Page, 2

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New 2D Super Mario Bros. Announced for 3DS

January 27th, 2012 | Category: Uncategorized

Speaking to investors at a financial results briefing, Nintendo CEO Satoru Iwata announced a new 2D Super Mario Bros. game for the 3DS.

Iwata didn’t clarify whether the game would be part of the New Super Mario Bros. series, but he did confirm that it will be a side-scroller and that it will launch in the next fiscal year.

Source: Nintendo IR page

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