Archive for March, 2012

Google Goes 8-Bit

March 31st, 2012 | Category: Uncategorized

It’s not April yet, but Google is getting in on the April Fool’s festivities early with a very Dragon Quest-like rendition of Google Maps.

Even Street View has gotten the retro treatment. Be warned: The colors are a bit nauseating.

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Predicted Losses Cause SEGA to Cancel Titles and Cut Jobs in the West

March 30th, 2012 | Category: Uncategorized

After their net income projections were reduced almost 50 per cent from ¥38 billion to ¥18 billion for the year ending March 31, 2012, SEGA announced that they will be cutting jobs and cancelling some games planned for release in North America and Europe.

The company blames the losses on “the challenging economic climate and significant changes in the home video game software market environment in the U.S. and Europe.”

SEGA hasn’t stated how many jobs they plan to cut and which games have been canned. However, they have said that strong IPs that are expected to post solid earnings like Sonic the Hedgehog, Football Manager, Total War and Aliens should be unaffected.

Source: Gamesindustry

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Code of Princess Multiplayer Chock Full of Action

March 30th, 2012 | Category: Uncategorized

Agatsuma Entertainment recently released some multiplayer footage of the 3DS spiritual successor to Guardian Heroes, Code of Princess, and it looks insane.

While I can’t clearly remember what co-op was like years ago when I played Guardian Heroes with my neighbor, I’m pretty sure it wasn’t as hectic as it is in Code of Princess.

Agatsuma also put out a new trailer. Fortunately, it’s a little less busy. Plus, it features a brief snippet of the game’s theme song.

Source: Gpara

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Kid Icarus: Uprising Prototype Footage

March 30th, 2012 | Category: Uncategorized

In the Iwata Asks for Kid Icarus: Uprising, lead designer Masahiro Sakurai shared a couple of videos of early builds of the game and revealed that they were put together with a small team before his company, Project Sora, was formed.

Sakurai must have had the storyboarding for the game planned well in advance because there is very little difference between this prototype footage and the first stage in the actual release.

I’d love to link to a video of the first level for comparison, but they’re all from Let’s Plays and I’d rather not have your ears assaulted by grating unnecessary commentary.

Source: Tiny Cartridge

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eShop Thursdays: “Demo Demo Demo” Edition

March 29th, 2012 | Category: Uncategorized

Despite being the “Demo Demo Demo” edition, there’s only two demos this week and only one of them is interesting. If you haven’t already bought it, you can check out Renegade Kid’s plane-switching 2D platformer Mutant Mudds for free.

The Nintendo Video channel also gets an update today in the form of a new music video from OK Go.

Speaking of Nintendo Video, Nintendo really needs to get on selling the Kid Icarus anime shorts in the eShop. The stories were kind of dumb, but the 3D — particularly in Studio 4°c’s and SHAFT’s shorts — was downright pretty and I’d love to have it saved on the 3DS.

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Spirit Camera: The Cursed Memoir Website Is Now Open

March 29th, 2012 | Category: Uncategorized

The Spirit Camera: The Cursed Memoir website is now live, and it brings with it a ton of new info. Somewhat necessary, considering the game’s reliance on the included augmented reality booklet is a bit unconventional.

Despite all the effort Nintendo is putting into advertising and promoting Spirit Camera, I worry that the game won’t exactly sell to their expectations and they’ll use it as justification for not localizing Fatal Frame IV.

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Rhythm Thief & The Emperor’s Treasure Dated for Europe and North America

March 29th, 2012 | Category: Uncategorized

Last August, SEGA said that they would be bringing Rhythm Thief & the Emperor’s Treasure to Europe and North America early next year.

While they’re staying true to their word for Europe and launching the 3DS game on April 5, they’re playing a bit fast and loose with the term “early next year” for North America, as it’s been dated for July 10.

Though, it’s possible to overlook SEGA’s questionable definitions of time frames since they are being kind enough to localize the game.

Source: SEGA Blog [via Nintendo World Report]

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Virtue’s Last Reward Box Art

March 28th, 2012 | Category: Uncategorized

In celebration of the game going up for pre-order on Amazon, Aksys Games has revealed the box art for Zero Escape: Virtue’s Last Reward.

If you’ve been wondering why the game has been branded as “Volume 2” in the Zero Escape series. Aksys recently changed it so the previous game, 999: Nine Hours, Nine Persons, Nine Doors, was included under the Zero Escape banner. Hence, Virtue’s Last Reward is volume 2.

How long did it take for you to realize that there were hands at the top?

Source: Aksys Games

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Unchained Blades Heading to North America This Year, Care of XSEED

March 28th, 2012 | Category: Uncategorized

It’s official. After hinting and teasing at it, XSEED Games has confirmed that they will be localizing Unchained Blades for North America.

They’ve also confirmed that it will be a digital download on both the PSP and 3DS.

So far, a release date hasn’t been set, but they’ve said it will be out sometime this year.

Source: Press Release, @XSEEDGames

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Five Minutes of Fire Emblem: Awakening Gameplay

March 28th, 2012 | Category: Uncategorized

The Minna no Nintendo channel has a fairly in-depth trailer detailing many of the gameplay elements in Fire Emblem: Awakening.

I have to say, the character models and animations look great. Though, I am bummed that the critical animations aren’t as elaborate as previous Fire Emblems.

Still, anything looks better than the blobuous mess that was Fire Emblem: Shadow Dragon.

Source: Andriasang

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