Archive for October, 2012

Treasure Working on a 3DS Exclusive Game

October 31st, 2012 | Category: Uncategorized

During an interview with UK magazine gamesTM, Treasure CEO Masato Maegawa revealed that the company is working on a game exclusively for the 3DS. All we know about the game is that it will be an action title.

Treasure is best known for their cult hits like Guardian Heroes, Sin and Punishment and Bangai-O.

Source: Cubed3.com

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Dragon Quest VII is Being Remade for the 3DS

October 31st, 2012 | Category: Uncategorized

ArtePiazza, the studio responsible for the numerous Dragon Quest remakes for the DS, is working on anotherDQ remake. This time for the 3DS.

According to Japan’s Jump magazine, the studio is working on a 3D remake of Dragon Quest VII and it will be out on February 7, 2013 in Japan. There’s no word on a worldwide release.

Square Enix already has the website up for the game.

Source: IGN

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Hori’s Making the First Wii U Arcade Stick

October 31st, 2012 | Category: Uncategorized

With Tekken Tag Tournament 2: Wii U Edition dropping in time for the Wii U launch, Hori is giving fighting game enthusiasts a way to play with an actual stick on Nintendo’s new console… but it won’t be cheap.

In order to even use the stick, you’ll need to have to plug it into a Wii Remote. If you don’t already have a Wii, this is more money to spend on top of the stick’s ¥7980 (≈$100) price tag.

So far, the stick is Japan only. Hori hasn’t stated whether they plan to bring it to Europe or North America.

Source: Nintendo Life

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Third Party Support Allowed Nintendo to Delay First-Party Wii U Titles

October 30th, 2012 | Category: Uncategorized

Nintendo and third-party support has always been a bit of a joke, but with the Wii U, there’s actually some significant backing by several developers and publishers. So much so that Nintendo has the luxury of pushing back their own releases to even out the flow of launch window games.

“But we realize the biggest challenge is to make sure that Wii U sells well even in the next year after the holiday season, and we are working on that too,” Nintendo president Satoru Iwata told investors. “Nintendo tends to release too many titles at the launch of a hardware system and as a result suffers a drop in new games for quite some time after launch, and for the Wii U launch, we are being very careful not to let it happen.

“Fortunately, third-party publishers overseas are launching many titles for us this time, and we were able to push back the release of some of the titles that we had originally intended to release as launch titles until next year.”

ZombiU, Black Ops II and Assassin’s Creed III are all some pretty heavy hitters for launch titles. Yes, two of those are multiplatform and will have already launched on other consoles, but in terms of games you can get Day One for a new console, it’s really impressive.

Source: Nintendo.co.jp [via My Nintendo News]

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New Super Mario Bros. U’s Coin Battle Mode Revealed

October 30th, 2012 | Category: Uncategorized

Aside from the already-announced Challenge Mode, Nintendo is adding another mode to add some replayability to New Super Mario Bros. U.

Coin Battle mode, as you would assume, has players scrambling across various levels to collect the most coins. One player on the Wii U GamePad can help the others get to hard-to-reach coins by placing temporary platforms. There’s also an edit mode that utilizes the GamePad to customize the coin locations in a level.

Nabbit is another new addition to the game. Not quite a mode, Nabbit is a character who will occasionally appear on the world map (which is now one massively connected area like in Super Mario World). Nabbit has stolen the rare P-Acorn item, which grants unlimited flight for one stage, and you must try to steal it back from him by catching him in different levels.

New Super Mario Bros. U will come out alongside the Wii U, which launches in less than a month.

Source: Press Release

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Details on the Wii U Deluxe Set Digital Rewards Program

October 30th, 2012 | Category: Uncategorized

Anyone who purchases the Wii U Deluxe set will automatically be enrolled in Nintendo’s digital rewards program.

Members will receive 10 percent back in points on every purchase they make in the eShop. When they accumulate 500 points, they can redeem them for $5 in eShop credits.

For example:

The program was announced last month for Japan, but this is the first we’ve heard of the program coming to North America.

Source: Nintendo.com

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Super Punch-Out!! Is Now A Club Nintendo Download

October 29th, 2012 | Category: Uncategorized

You all know the drill. Super Punch-Out!! is your new Club Nintendo downloadable game. It’s 150 Coins.

With all that out of the way, here’s the training montage from Rocky IV.

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Animal Crossing: New Leaf Will Not Have Paid DLC

October 29th, 2012 | Category: Uncategorized

Nintendo is still figuring out how they want to go about adding DLC to select titles. In a Q&A after last week’s financial briefing, Nintendo president Satoru Iwata explained that not all games would benefit from requiring users to pay for new content.

“However, we do not intend to make downloadable or add-on content available for every type of game. We would like to supply consumers with only add-on or downloadable content which they are happy to pay for as compensation for creative work. For example, some might say that it would be unbelievably profitable to provide paid add-on content for “Animal Crossing: New Leaf,” but we were concerned that a game in which you enjoy yourself more by the power of money would not be suitable, and we decided to avoid such a feature after an intensive discussion with the development team. On the other hand, we are selling sets of new courses for “New Super Mario Bros. 2″ by download and obtaining a very good response from those who have actually bought and played them. We see vast potential in this sort of add-on content. In short, we would like to find the type of add-on content consumers will find enjoyable in each game. We intend to basically create add-on content with which we will be able to make long-term relationships with our consumers.”

Source: Nintendo.co.jp

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Nintendo Reveals Wii U Software Shipment Expectations

October 29th, 2012 | Category: Uncategorized

Nintendo CEO Satoru Iwata revealed that they company is expecting to ship 24 million units of Wii U software.

Earlier this year, the company announced that they hope to ship 5.5 million Wii Us this fiscal year. For comparison, during the Wii’s first year, Nintendo shipped 5.84 million units of hardware and 28.84 million units of software. However, that figure includes bundled software (Wii Sports), while the estimate does not.

Source: Nintendo.co.jp

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This Week in Games: “Professor Layton and the Slipshod Shovelware” Edition

October 28th, 2012 | Category: Uncategorized

This week,Professor Layton and the Miracle Maskcomes out along with a ton of licensed tie-in junk!

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