Archive for March, 2013

This Week in Games: “All Glory to the Hypnobass” Edition

March 31st, 2013 | Category: Uncategorized

Super Black Bass 3D is the only game coming out this week. The latest entry in the long-running fishing series lets you experience the joy of winning a fishing tournament and having people clap for you in unison.

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Unreal Engine 4 Can Be Scaled to Run on Wii U

March 30th, 2013 | Category: Uncategorized

Unreal Engine 4

Following the controversy surrounding Marc Rein’s comments regarding the Wii U’s ability to utilize Unreal Engine 4, the Epic Games co-founder clarified in an interview with Engadget that, thanks to the scalability of the engine, it would actually be able to run on Nintendo’s console.

“If someone wants to take Unreal Engine 4 and ship a game on Wii U, they can,” said Rein. “If they wanna ship an Unreal Engine 4 game on Xbox 360, they could make it happen.”

Rein caused a bit of a stir earlier this week at this year’s Game Developers Conference after he laughed when asked if Unreal Engine 4 would be able to run on the Wii U.

Source: Engadget

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Club Nintendo Japan Gets Colored 3DS LL Charging Cradles

March 29th, 2013 | Category: Uncategorized

3DS LL Club Nintendo Color Docks

Not content with releasing multiple new handheld colors, Nintendo is now making colored 3DS LL charging cradles available to Japanese Club Nintendo members for 200 Coins a piece.

While it may seem vain having a charging cradle to match your 3DS LL, it’s worth remembering that the handheld didn’t come with a charger and cradle when it launched in Japan.

Source: Tiny Cartridge

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Toki Tori 2 Gets a 10 Percent Launch Discount

March 29th, 2013 | Category: Uncategorized

Toki Tori 2

Two Tribes’ puzzle/platformer Toki Tori 2 will be 10 percent off when it launches in the Wii U eShop on April 4.

It’s a fantastic incentive to reward people for picking the game up early. Two Tribes didn’t mention how long the promotion will last, so it’s best to nab it up as soon as possible.

Source: Two Tribes

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Darksiders II Disappearing from Europe’s eShop After March 31

March 29th, 2013 | Category: Uncategorized

Darksiders II 00

According to a notice posted by Nintendo on the European eShop, Darksiders II will no longer be available for download after March 31. A reason for its removal was not given, but it may be due to the troubles surrounding THQ and the fact that the franchise was not purchased during the company’s asset fire sale.

Don’t worry about losing the game if you’ve already purchased it in the eShop, Nintendo reassures owners that they will still be able to re-download it after it’s taken down.

So far, the removal only applies to Europe. A similar notice has not popped up in North America.

Source: Nintendo Life

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eShop Thursdays: “Game Freak’s Non-Pokémon Game” Edition

March 28th, 2013 | Category: Uncategorized

HarmoKnight

There are only four games coming to the eShop this week and they’re all for the 3DS.

After the demo hit a couple of weeks back, the full version of HarmoKnight is now available.

Rounding out the rest of this week’s releases are the fishing classic Legend of the River King, SEGA’s Sonic & All-Stars Racing Transformed and the digital version of Resident Evil Revelations.

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Miiverse Coming to Smartphones and PC this May, 3DS Later

March 28th, 2013 | Category: Uncategorized

Miiverse Phone

The Miiverse is about to get bigger very soon.

Kiyoshi Mizuki, producer of Nintendo’s social gaming hub, announced at this year’s Game Developers Conference that smartphone and web browser versions of Miiverse will be available by this May.

A 3DS version has also been announced. Mizuki said that it won’t have complete compatibility with all 3DS games and apps. A release date was not given for the 3DS Miiverse.

Source: Polygon

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Nintendo Approves Bit.Trip Runner 2 eShop Patch [Update: It’s Gone Live]

March 28th, 2013 | Category: Uncategorized

[Update: The patch is now available in the eShop.]

The patch designed to prevent Bit.Trip Presents Runner 2: Future Legend of Rhythm Alien from causing the Wii U to freeze when the system is turned off or the game is quit, has been approved by Nintendo and will be available in the eShop sometime soon.

A specific date hasn’t been announced. But now that it’s been approved, it’s only a matter of time until it comes out.

Source: @BitTrip

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Battlefield 4 Not Coming to Wii U

March 27th, 2013 | Category: Uncategorized

Battlefield 4

The latest installment in DICE’s military-themed FPS won’t be coming to the Wii U.

Battlefield 4‘s creative director Lars Gustavsson told VideoGamer that the decision to pass over the Nintendo’s console was to avoid risking failure by spreading themselves too thin.

“I think overall for me as creative director, number one is to deliver a really great game and experience. Sometimes, at least for us, it’s focus on what you do well and what you know well, and ensure that you deliver something good than trying a bit too much, stretching yourself too thin and risking it.”

EA plans to release Battlefield 4 on the 360, PS3 and PC later this year.

Don’t get too down, though. I’m sure it wouldn’t be hard to see the game coming to the Wii U a year or so later after the player base has firmly rooted itself in the 360, PS3 and PC, selling poorly because of it and avoiding any kind of blame by having a company representative say something along the lines of “Well, these kinds of games just don’t sell on the Wii U.”

Source: VideoGamer [via Shacknews]

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ZombiU 1.2 Patch Hits North America, Fixes Several Bugs

March 27th, 2013 | Category: Uncategorized

ZombiU 01

A new patch for ZombiU is now out in North America with a worldwide release expected soon.

The patch, which updates the game to version 1.2 fixes a number of game-breaking bugs. An Ubisoft representative posted the following patch notes:

  • On Mission 12, in the Nursery MAP, the interaction with the door in the basement of nursery was missing at rebirth if specific steps were followed.
  • On Mission 13, in the Gas Station MAP, a Mission object that is mandatory to complete the objective was missing if specific steps were followed.
  • On Mission 14, in the Circus MAP, if the player died right after recovering his Backpack, and rebooted the Wii U console, the objective was not updated.
  • On Mission 15, in the Bunker MAP, the Panacea disappeared after the Player died while downloading it. However the objective remained the same (download Panacea).
  • On Mission 10, in the Tower MAP, the Objective “Secure landing site” was not validated if specific steps were followed.
  • On Mission 15, in the Bunker MAP, if specific steps were followed, the Player might get stuck in the Bunker after he took Doctor’s eye / Panacea because a Ladder disappeared.
  • On Mission 16, in the MAP Safe House, the iron curtain in the Safe House lacked of collision during Mission 16. This Bug could lead to a scoring exploit on leaderboards.
  • In the Safe House MAP, the Player saw a placeholder text when he dragged & dropped an item from the Blue Box to his holsters following certain steps.
  • On Mission 12 or 15, in the Nursery MAP, the game crashed if the Player burned the Zombi Nurse while she died.
  • Zombies animations transitions.
  • Online messages spawned in the first section of the MAPs.
  • Scanner’s start volume.
  • Uplay cricket bat Cast Shadow has been removed.
  • Optimizations of the framerate.

When users launch the game, they will have the option to download the 18MB update.

Source: Nintendo World Report

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