Capcom Sending Out Apology Packages to Devroom Winners
Mega Man Legends 3 Devroom participants in Japan whose ideas and designs were to be included in the 3DS game are starting to receive consolation gifts for the game’s unfortunate cancellation.
The gift package includes a picture of a Servbot with the text “Thank you! From all the DASH 3 team at Capcom. 2011,” a letter from Capcom and a couple of screen cleaners with pictures of Servbots on them.
According to The Mega Man Network, the screen cleaners were originally supposed to be giveaways for a 3DS event that was cancelled due to the Touhoku earthquake.
No word on if North American Devroom members will be receiving a different gift package.
Source: The Mega Man Network
No commentsInafune Wanted to Continue Work on Mega Man Legends 3 After Departure
In a recent interview with 4gamer.net (translated by the 100,000 Strong for Bringing Back Mega Man Legends 3 facebook group), Mega Man creator Keiji Inafune revealed that he still wanted to keep working on Mega Man Legends 3 after leaving the Capcom last year.
“So, I told them that I was going to found my own independent company and leave Capcom,” said Inafune. “However, I stated that I was ready to make a contract with them so that I could keep working on those projects that I started. I couldn’t start making contracts with other publishers for sure if Capcom agreed to the proposition, but I wanted to see those projects that I started to completion. But it couldn’t be done. They answered, ‘We have no need to do that.’”
Inafune didn’t want to abandon the project as it was getting started, but as he explained to 4gamer, he just couldn’t stay at Capcom.
“[I went to the trouble of]…Finding the right time, gathering the team members, planning strategies, all so we could barely start on Mega Man Legends 3. I really don’t want to quit at this crucial moment…but I can’t keep going at Capcom. I am too tired to keep going. I wanted to leave Capcom to recharge my energy, and support Capcom from there, but it seems they don’t allow it. I want to make all my effort to keep Legends 3 alive, but I’m really not sure I can do it.”
It sounds like Capcom was already intent on shutting down the Mega Man Legends 3 project with the way they refused Inafune’s offer to do contract work. It’s a shame that the fans will be the ones to lose out on what was a very promising 3DS title.
Source: IGN, 4gamer.net, MML3 facebook fan group
No commentsCapcom Shoots Down Mega Man Legends 3 Fan Campaign Hopes
Despite a growing following on facebook, the efforts of the “100,000 Strong for Bringing Back Mega Man Legends 3″ campaign may be all for naught.
While speaking with Kotaku, Capcom’s Brian Keltner acknowledged the fans’ enthusiasm and said that the company is aware of the facebook campaign, but unfortunately restated that Capcom has no plans to resume development on Mega Man Legends 3.
“While Capcom has a built a strong relationship with its community and values their feedback, Mega Man Legends 3 development has officially ceased without plans to resume development.”
Last month, a post was made in the MML3 Devroom explaining the nixing of the project.
“There are tough realities in this industry that are largely left unpublicized for a good reason—because they’re tough,” Capcom community liaison Greg Moore wrote. All games go through a multi-stage approval process, but most games are not brought to the public’s attention until that final approval has been met. With Mega Man Legends 3, exposing the fans to that process was part of the project’s core concept—to show everybody what it really means to create a game. We were all in it together here, for better or worse, and now together we must accept the outcome that many games ultimately face.”
As much as fans would like to save him, it looks like Mega Man won’t be leaving the Moon anytime in the near future.
No commentsMega Man Legends 3 Programming Director Shows Support for Fans Via Twitter
Programming director for Mega Man Legends 3 and occasional contributor to the Devroom Yoshiyuki Fujikawa is apparently very interested in what may come from the recent petition aiming to revive the recently cancelled game.
On Twitter, Fujikawa spoke to fans of the game and said that, while he wasn’t in a position to wish them good luck with the petition, he did offer his support to those taking part. He went on to say that he hopes the campaign gains enough support to get noticed by Capcom.
Having someone who worked on Legends 3 actually be aware of the fan campaign should be a big boost to anyone actively participating in the petition.
Source: blog.esuteru [via andriasang], Twitter
No commentsPetition Aims To Restart Development on Mega Man Legends 3
Zeri P Bishop, one of the followers of the 100,000 Strong for Bringing Back Mega Man Legends 3 facebook campaign supposedly received word from Capcom that work on Mega Man Legends 3 may resume if they can be convinced that it would be a profitable endeavor.
“Here’s the OFFICIAL problem:
Capcom looked at the Number of members registered in the MML3 devroom as the official number of units they could anticipate to sell if they green-lighted the title for Full Development. The game was never authorized for full time Development because the numbers in North America were less than 4500. Which with development costs it was deemed Financially Unacceptable to release the title.
HOWEVER, The Dev Team convinced them to Leave the North American Development room on Capcom-Unity open in an effort to try and generate enough members to change their minds. Also inside the Dev Room is the Official Petition to Release the Prototype of the game and Continue Development of the game on a FULL SCALE.”
What Bishop wants people to do is register for a Servbot number on the MML3 Devroom and sign this petition, which is apparently officially recognized by Capcom.
Since I’ve yet to actually see or hear any word from Capcom regarding this possible project restart, I have to caution you to not put too much faith in this.
No commentsKeiji Inafune Comments on Mega Man Legends 3 Cancellation
Despite no longer being with Capcom, Mega Man co-designer Keiji Inafune still keeps the series close to his heart.
On his personal blog, Inafune posted a letter to his former staff and anyone who was looking forward to the now-cancelled Mega Man Legends 3.
To his ex-staff, he apologized for not being able to help, even though he had no input on the decision to halt work on Legends 3. Hoping to turn the staff’s disappointment around, Inafune encouraged everyone that worked on the game to put their efforts into making an even better game.
Inafune also addressed his regrets to fans for not being able to see the project through to the very end.
Source: Andriasang
No commentsCapcom Shuts Down Production on Mega Man Legends 3
It was announced yesterday night that Capcom has chosen to discontinue work on Mega Man Legends 3 and the Prototype Version eShop demo.
The 3DS game was planned to be a huge collaboration effort between the development staff and the Capcom community. The Devroom website provided a constant channel for fan input and also served as a semi-personal blog for the staff to give people insight into the game development process.
Capcom denies that the decision to stop development on Legends 3 has anything to do with Keiji Inafune’s departure from the company back in October of last year, but it’s hard not to see how much of an influence he had on the project from its earliest stages.
This is a crushing blow not only for everyone that took part in the Devroom activities, but also for 3DS owners, who now have one less game to look forward to.
Source: MML3 Devroom
No commentsMega Man Legends 3 Mascot Contest Is Over
Last month, the Mega Man Legends 3 Devroom asked you to help design the new mascot that would be the newest member of Barrett and company’s biker gang, the Bright Bats, and today, the staff has made their decision.
Meet Tinker, a ferret with a reaverbot eye worn around his waist like a belt.
I can’t say that this is my favorite design of the ones mentioned on the Devroom, but this is the one that received the blessing from staff members Masakazu Eguchi and Yuji Ishihara.
Though, how great would it have been to see a snarky, English Venus Flytrap?
Source: Devroom
No commentsMega Man’s New Suit Design Has Been Chosen
Capcom’s finished tallying both the North American and Japanese Devroom votes and have selected the final design candidate that will be used for Mega Man in Legends 3.
The winning design keeps the Blue Bomber’s robotic elements, including his “underwear” armor. Art Director Yuji Ishihara included a few design notes for the new suit.
Even though the voting is done and the design has been decided, this isn’t exactly the final suit design. Just like with Aero, there will likely be some minor revisions, but it should still stick pretty close to the design you see now.
The design that didn’t win won’t go to waste, Ishihara said that it will be worked into Barrett’s design and we should expect to see him change in a “big way.”
Source: Devroom
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Design The Mascot for Mega Man Legends 3′s Biker Gang
The latest Mega Man Legends 3 Devroom event asks fans to come up with their own mascot designs for the Bright Bats, the biker gang Aero and Barrett are a part of.
To help in the design process, Director Masakazu Eguchi provided a brief description of the mascots background and how it came to meet the Bright Bats.
“For this event, we need you guys to think up a cool mascot character, who will act as Barrett’s partner and confidant. As previously noted, the character will be highly mysterious, and will first meet Barrett and friends inside an ancient ruin. “
The complete rules and details on how to submit your entry can be found in the Devroom.
Source: MML3 Devroom
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